Hunter: The Vigil discussion community's Journal|
[Most Recent Entries]
Below are the 16 most recent journal entries recorded in
Hunter: The Vigil discussion community's LiveJournal:
|Monday, September 22nd, 2008|
|Thursday, September 4th, 2008|
10th September - WW Freelancer Visiting Wayland's Forge, Brum
I plan on dropping by Wayland's Forge, in Birmingham, UK, next week on the 10th of September. If Gangrel: Savage and Macabre
is available then, whoopee. Likewise, if Witch Finders
is going to be available there.
My point being, I'll be there to answer any questions people might have about Hunter: the Vigil
. This is just to let everyone know.
I'll be planning on a similar trip around the 8th of October to Manchester's Fan Boy 3 for the release of Night Terrors: Grim Fears
, another book I want to get a copy of for myself.
Further information closer to the day. Current Mood: chipper
Following my last post however...
the idea of a super-soaker, a tin of petrol, and a lit cigarette amuses me greatly when you add the phrase: "im hunting vampires tonight"
-=R286=- Current Mood: amused
before i start, allow me to say that this is not a rant about the book, the setting or the rules system. i think that it is all written very well, so well in fact that i have problems with the types of characters found within.
see, my problem is not the idea that they hunt the monsters that lurk in the darkness ready to cause problems for humanity. because story wise, thats cool.
and its not the idea that they are just ordinary people, again, im all good with that.
my problem, ladies and gentlemen, is the volume of angst that seems to be required for someone to become a hunter.
and the fact that they are not driven by altruism, or by a sense of "god given purpose" (as much as many of them would like to think otherwise)
no, what drives them is fear and desperation, they don't want to understand (apart from those compacts and conspiracies that do, yeah i know they are n the book too.) and as such, they tar all supernaturals with the same brush of being evil.
to them, there is no difference between a mage who is serving the "greater good" and using thier powers to benefit others (yeah, they happen) and a member of belials brood who slaughters hundreds just for the hell of it. and even the
promethians who at the end of the day are just looking to become human. to a hunter, its all the same. "if its not human, its not right".
and thats where my problem lies.
just as changeling has real world analogies of refugees (seriously, think about it), hunter is the game of racism with extreme prejudice.
its an attitude i have never really understood.
i do like to analyze things, and question them, and try to understand people and what makes them tick (which is strange, because that's what Promethean is about and i never got into it.)
but does this mean i wont be playing the game or buying the books?
No, quite the opposite. i will be playing in a game that a friend of mine is running soon.
and as i have stated, the setting is well written enough to peak my interests so i already have the rest of the series on pre-order.
it is quite interesting to see just how skewed perceptions can be when any "reaserch" is based on a foundation of bias guesswork of those before you.
x-posted from my own journal Current Mood: contemplative
|Friday, August 15th, 2008|
|Wednesday, June 11th, 2008|
On hunters in autumn...
Yeah im going through changeling at the moment.
having read some of the recent blurbs on the white wolf site, i have had the thought that the scarecrow ministry, could, in actual fact, quite unknowingly be some of those responsible for the prescience of hunters.
it also occures to me that loads of fun could be had running an autumn court or hunter game set around exactly that premise...
Just a thought.
so many possibility's with urban legends and such...
X-posted to wod_changeling Current Mood: contemplative
|Wednesday, June 4th, 2008|
The Vigil Has Begun
A parliament of monsters hides behind the curtain. They emerge, sometimes, past the red velvet. They move in shadows among the human herd, and they reach out and pluck the unsuspecting into their grip. Humans can be livestock to the hungry, lovers to the lustful, toys to the wicked. All the horror stories talk of it: vampires filling their mouths with our blood, lycanthropes harrying mortal prey through dark forests, demons convincing a man to hand over his soul in a gift-wrapped bundle. But they aren’t just stories, are they? No, the horrors are real, hiding within a labyrinth of mystery.
Hunter: The Vigil is a game about those humans who have come, by some means, to recognize the truth that monsters exist. These individuals cannot sit idly by. They must study their foes. They must destroy them or steal their power. They must use them as pawns against one another. It’s not an easy thing, the endless hunt, the ceaseless Vigil. It is a thing of brutality and obsession, a slope slippery with the blood of those who came and fell before, a slope that descends into nightmare. And yet they can do no differently, because the Vigil drives them. They sacrifice. They push forward. They hunt.
Here's the cover image for the Hunter: the Vigil core rulebook:-
the game's spinal skull logo:-
And finally, hunter will be in stock on Thursday 14 August, 2008.
-=R286=- Current Mood: chipper
|Wednesday, May 7th, 2008|
|Tuesday, April 22nd, 2008|
Hunter Logo Revealed
Though we won't be lifting the veil of secrecy surrounding Hunter: The Vigil just yet, White Wolf is excited to offer fans a peak behind it. Attendees of the GAMA Trade Show may be familiar with the logo from earlier this week, but this is the first time it is being shown in full color, as it will appear on the cover of Hunter: The Vigil.
As long as monsters have prowled the darkness, brave and desperate mortals have walked out of the protective ring of firelight to pursue those shadows.
Some die. Many go mad.
But someone else always picks up the candle and steps into the dark...
At the link is a shot of the logo and a full-colour image which may or may not be the cover. Current Mood: cheerful
|Wednesday, February 6th, 2008|
Also of note: Banishers nearly or already released!
While I know this is a matter of nMage, I just thought some people (like me) would be interested in this book, since the Banishers are at least in part descendants of Hunter: the Reckoning. Current Mood: chipper
|Wednesday, January 2nd, 2008|
Hunter: the Vigil!
An announcement for Free RPG Day, involving new Hunter's title!
"Each company will be producing unique and never-before-seen product giveaways from current and upcoming RPG lines. The big highlight of the sponsors comes from industry leader Wizards of the Coast who has commited to three giveaways - a unique 4th Edition adventure, unique adventure tile and unique paint miniature. Several publishers are undetermined as to what they will be giving away, but White Wolf has promised quickstart rules for their new Hunter: The Vigil RPG
, Green Ronin has commited to a Song of Fire & Ice Quickplay, while Troll Lord is bringing their previously unannounced new StarSiege RPG in quickplay format."
So, Hunter: the Vigil? Interesting choice of words. I suspect it refers to the 'task' of Hunters like Requiem or Awakening. It also leads into vigilante, which could bring in the old Hunter touches we loved so much. Current Mood: cheerful
|Friday, October 5th, 2007|
So, what's it going to be?
I asked this question on RPG.net, but of course it got cocked up with every assortment of person complaining about the original Hunter.
What kind of game are you looking for with the new Hunter?
I myself, am hoping for a continuation of the "reluctant working-class" element, but combined with Demon's exorcists, given that I never really saw the reason for why the two would exist simultaneously in oWoD.
Additionally, I would like to see hunters as an old feature of the setting, as opposed to new creatures created for the End Times. Instead, hunters are the people that created the old wives' tales about salt warding away ghosts, demons being unable to set foot on holy ground, endure the touch of holy water, or touch the cross.
Superstition becomes the power of these new "hunters", because they believe so strongly that these things should work, that they do. Wolfsbane keeps your courage, bee's wax keeps you protected from demons' honeyed words, and so forth.
Faith or Conviction would be the primary supernatural trait (like Essence, Gnosis, Blood Potency), while Morality would stay the same.
Demons would of course be the primary antagonists, though I'm unsure of what twist to give them to make the situation morally gray. Satanist panics are true, and there really is a devil at the crossroad making deals.
Feel free to comment on your personal hopes and dreams for nHunter. Current Mood: curious
|Saturday, September 1st, 2007|
What Will Follow The Colon?
I'm curious already. What'll follow the colon in the book title?
My two suggestions are Hunter: the Duty
, and Hunter: the Chosen
Also, I'm speculating that the spine skull logo will have the mortal skull surmounting a hunter sign, or with a tiny hunter sign on its forehead. Current Mood: contemplative
|Friday, August 17th, 2007|